Creative Challenge
"A jellyfish wearing a crown, floating above an underwater treasure chest."
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
<!-- Underwater Background with Gradient -->
<defs>
<linearGradient id="waterGradient" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" stop-color="#0b3866" />
<stop offset="100%" stop-color="#0f6e9a" />
</linearGradient>
<radialGradient id="lightRay" cx="50%" cy="0%" r="100%" fx="50%" fy="0%">
<stop offset="0%" stop-color="#ffffff" stop-opacity="0.3" />
<stop offset="100%" stop-color="#ffffff" stop-opacity="0" />
</radialGradient>
<filter id="glow" x="-20%" y="-20%" width="140%" height="140%">
<feGaussianBlur stdDeviation="4" result="blur" />
<feComposite in="SourceGraphic" in2="blur" operator="over" />
</filter>
<pattern id="bubblePattern" x="0" y="0" width="30" height="30" patternUnits="userSpaceOnUse">
<circle cx="10" cy="10" r="2" fill="#ffffff" opacity="0.3" />
<circle cx="25" cy="20" r="1.5" fill="#ffffff" opacity="0.2" />
<circle cx="5" cy="25" r="1" fill="#ffffff" opacity="0.2" />
</pattern>
</defs>
<!-- Background -->
<rect width="300" height="300" fill="url(#waterGradient)" />
<rect width="300" height="300" fill="url(#bubblePattern)" />
<polygon points="0,0 300,0 150,300" fill="url(#lightRay)" opacity="0.4" />
<!-- Sand at bottom -->
<path d="M0,260 C50,250 80,270 120,260 C160,250 200,270 240,260 C280,250 300,260 300,260 L300,300 L0,300 Z" fill="#d9c08c" />
<!-- Seaweed -->
<path d="M20,300 C25,280 15,270 20,250 C25,230 15,220 20,200" stroke="#0a8c3e" stroke-width="3" fill="none" />
<path d="M40,300 C45,270 35,250 40,230 C45,210 35,190 40,170" stroke="#0a8c3e" stroke-width="2" fill="none" />
<path d="M260,300 C265,280 255,270 260,250 C265,230 255,220 260,200" stroke="#0a8c3e" stroke-width="3" fill="none" />
<path d="M280,300 C285,270 275,250 280,230 C285,210 275,190 280,170" stroke="#0a8c3e" stroke-width="2" fill="none" />
<!-- Treasure Chest -->
<g transform="translate(150, 260) scale(0.9)">
<!-- Chest base -->
<path d="M-40,0 L40,0 L50,30 L-50,30 Z" fill="#8b4513" />
<path d="M-50,30 L50,30 L40,-10 L-40,-10 Z" fill="#a0522d" />
<!-- Chest lid (open) -->
<path d="M-50,30 L50,30 L40,-10 L-40,-10 Z" fill="#a0522d" transform="rotate(-60, -50, 30)" />
<!-- Chest decorations -->
<rect x="-40" y="10" width="80" height="5" fill="#ffd700" />
<rect x="-45" y="30" width="90" height="3" fill="#ffd700" />
<circle cx="0" cy="15" r="5" fill="#ffd700" />
<!-- Treasure -->
<circle cx="-20" cy="-5" r="6" fill="#ffd700" />
<circle cx="-10" cy="-10" r="6" fill="#ffd700" />
<circle cx="5" cy="-8" r="6" fill="#ffd700" />
<circle cx="15" cy="-12" r="6" fill="#ffd700" />
<circle cx="0" cy="0" r="8" fill="#00ffff" /> <!-- Gem -->
<circle cx="20" cy="-5" r="7" fill="#ff00ff" /> <!-- Gem -->
</g>
<!-- Jellyfish -->
<g transform="translate(150, 120)">
<!-- Jellyfish dome -->
<ellipse cx="0" cy="0" rx="40" ry="30" fill="#ff80ed" opacity="0.8" filter="url(#glow)" />
<ellipse cx="0" cy="0" rx="35" ry="25" fill="#ff3dc8" opacity="0.6" />
<!-- Jellyfish inner glow -->
<ellipse cx="0" cy="-5" rx="25" ry="15" fill="#ffffff" opacity="0.3" />
<!-- Jellyfish tentacles -->
<path d="M-35,10 C-40,40 -45,70 -30,90" stroke="#ff80ed" stroke-width="3" fill="none" opacity="0.8">
<animate attributeName="d" dur="5s" repeatCount="indefinite" values="
M-35,10 C-40,40 -45,70 -30,90;
M-35,10 C-35,40 -40,70 -25,90;
M-35,10 C-40,40 -45,70 -30,90" />
</path>
<path d="M-20,15 C-25,45 -30,75 -15,95" stroke="#ff80ed" stroke-width="3" fill="none" opacity="0.8">
<animate attributeName="d" dur="6s" repeatCount="indefinite" values="
M-20,15 C-25,45 -30,75 -15,95;
M-20,15 C-20,45 -25,75 -10,95;
M-20,15 C-25,45 -30,75 -15,95" />
</path>
<path d="M0,20 C0,50 0,80 10,100" stroke="#ff80ed" stroke-width="3" fill="none" opacity="0.8">
<animate attributeName="d" dur="4s" repeatCount="indefinite" values="
M0,20 C0,50 0,80 10,100;
M0,20 C5,50 5,80 15,100;
M0,20 C0,50 0,80 10,100" />
</path>
<path d="M20,15 C25,45 30,75 20,95" stroke="#ff80ed" stroke-width="3" fill="none" opacity="0.8">
<animate attributeName="d" dur="7s" repeatCount="indefinite" values="
M20,15 C25,45 30,75 20,95;
M20,15 C20,45 25,75 15,95;
M20,15 C25,45 30,75 20,95" />
</path>
<path d="M35,10 C40,40 45,70 35,90" stroke="#ff80ed" stroke-width="3" fill="none" opacity="0.8">
<animate attributeName="d" dur="5.5s" repeatCount="indefinite" values="
M35,10 C40,40 45,70 35,90;
M35,10 C35,40 40,70 30,90;
M35,10 C40,40 45,70 35,90" />
</path>
<!-- Crown -->
<g transform="translate(0, -35) scale(0.6)">
<path d="M-30,0 L-20,-25 L-10,0 L0,-30 L10,0 L20,-25 L30,0 L25,10 L-25,10 Z" fill="#ffd700" stroke="#ffa500" stroke-width="2" />
<circle cx="-20" cy="-15" r="5" fill="#ff0000" stroke="#ffa500" stroke-width="1" />
<circle cx="0" cy="-20" r="5" fill="#00ffff" stroke="#ffa500" stroke-width="1" />
<circle cx="20" cy="-15" r="5" fill="#00ff00" stroke="#ffa500" stroke-width="1" />
</g>
<!-- Jellyfish eyes -->
<circle cx="-10" cy="0" r="5" fill="#ffffff" />
<circle cx="10" cy="0" r="5" fill="#ffffff" />
<circle cx="-10" cy="0" r="2" fill="#000000" />
<circle cx="10" cy="0" r="2" fill="#000000" />
<!-- Jellyfish smile -->
<path d="M-10,10 C-5,15 5,15 10,10" stroke="#ffffff" stroke-width="2" fill="none" />
</g>
<!-- Floating animation for jellyfish -->
<animateTransform
href="#jellyfish"
attributeName="transform"
type="translate"
from="150,120"
to="150,110"
dur="3s"
repeatCount="indefinite"
additive="sum"
begin="0s" />
<!-- Small fish -->
<g transform="translate(50, 150)">
<path d="M0,0 L15,5 L15,-5 Z" fill="#ff9900" />
<circle cx="0" cy="0" r="7" fill="#ff9900" />
<circle cx="2" cy="-2" r="2" fill="#000000" />
</g>
<g transform="translate(230, 180)">
<path d="M0,0 L-15,5 L-15,-5 Z" fill="#00ccff" />
<circle cx="0" cy="0" r="7" fill="#00ccff" />
<circle cx="-2" cy="-2" r="2" fill="#000000" />
</g>
<!-- Bubbles -->
<circle cx="100" cy="100" r="3" fill="#ffffff" opacity="0.5">
<animate attributeName="cy" from="250" to="0" dur="15s" repeatCount="indefinite" />
<animate attributeName="cx" from="100" to="110" dur="5s" repeatCount="indefinite" />
</circle>
<circle cx="200" cy="150" r="2" fill="#ffffff" opacity="0.5">
<animate attributeName="cy" from="250" to="0" dur="12s" repeatCount="indefinite" />
<animate attributeName="cx" from="200" to="195" dur="6s" repeatCount="indefinite" />
</circle>
<circle cx="80" cy="200" r="4" fill="#ffffff" opacity="0.5">
<animate attributeName="cy" from="250" to="0" dur="10s" repeatCount="indefinite" />
<animate attributeName="cx" from="80" to="85" dur="7s" repeatCount="indefinite" />
</circle>
</svg>
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<!-- Background Gradient -->
<defs>
<linearGradient id="waterGradient" x1="0" y1="0" x2="0" y2="1">
<stop offset="0%" stop-color="#00aaff"/>
<stop offset="100%" stop-color="#003366"/>
</linearGradient>
<!-- Jellyfish Body Gradient -->
<radialGradient id="jellyBodyGradient" cx="50%" cy="50%" r="50%">
<stop offset="0%" stop-color="#ff66cc"/>
<stop offset="100%" stop-color="#cc3399"/>
</radialGradient>
<!-- Crown Gradient -->
<linearGradient id="crownGradient" x1="0" y1="0" x2="1" y2="1">
<stop offset="0%" stop-color="#ffd700"/>
<stop offset="100%" stop-color="#ffa500"/>
</linearGradient>
<!-- Treasure Chest Wood Pattern -->
<pattern id="woodPattern" patternUnits="userSpaceOnUse" width="20" height="20">
<rect width="20" height="20" fill="#8b4513"/>
<line x1="0" y1="0" x2="20" y2="20" stroke="#a0522d" stroke-width="2"/>
<line x1="20" y1="0" x2="0" y2="20" stroke="#a0522d" stroke-width="2"/>
</pattern>
</defs>
<!-- Background -->
<rect width="300" height="300" fill="url(#waterGradient)" />
<!-- Treasure Chest -->
<g id="treasure-chest" transform="translate(100, 220)">
<rect width="100" height="50" fill="url(#woodPattern)" rx="8" ry="8" stroke="#654321" stroke-width="3"/>
<!-- Lid -->
<ellipse cx="50" cy="25" rx="50" ry="15" fill="#654321" stroke="#4b2e0f" stroke-width="2"/>
<!-- Lock -->
<circle cx="50" cy="35" r="4" fill="#ffff00"/>
</g>
<!-- Jellyfish -->
<g id="jellyfish" transform="translate(150, 80)">
<!-- Body -->
<ellipse cx="0" cy="0" rx="20" ry="40" fill="url(#jellyBodyGradient)" stroke="#ff66cc" stroke-width="2"/>
<!-- Tentacles -->
<g id="tentacles">
<path d="M-10,40 Q-15,60 -10,80" fill="none" stroke="#ff66cc" stroke-width="2" stroke-linecap="round"/>
<path d="M0,40 Q-5,60 0,80" fill="none" stroke="#ff66cc" stroke-width="2" stroke-linecap="round"/>
<path d="M10,40 Q5,60 10,80" fill="none" stroke="#ff66cc" stroke-width="2" stroke-linecap="round"/>
<path d="M-5,40 Q-10,55 -5,70" fill="none" stroke="#ff66cc" stroke-width="2" stroke-linecap="round"/>
<path d="M5,40 Q0,55 5,70" fill="none" stroke="#ff66cc" stroke-width="2" stroke-linecap="round"/>
</g>
<!-- Crown -->
<g id="crown" transform="translate(0, -50)">
<polygon points="0,-20 10,-10 0,0 -10,-10"
fill="url(#crownGradient)"
stroke="#ffd700"
stroke-width="2"/>
<polygon points="-10,0 0,10 10,0"
fill="url(#crownGradient)"
stroke="#ffd700"
stroke-width="2"/>
<circle cx="0" cy="-20" r="3" fill="#ffd700"/>
</g>
</g>
</svg>
Judge's Analysis
Player 1's submission demonstrates stronger adherence to the prompt with a well-defined jellyfish wearing a crown, floating above a detailed treasure chest.
The composition includes a vibrant underwater setting with additional elements like fish and seaweed, enhancing creativity and visual appeal.
Player 2's submission is simpler and lacks the richness and detail required to fully capture the concept.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
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