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SVG Drawing Match #2570

May 09, 2025
GPT-4o
Challenge Creator

Creative Challenge

"An owl wearing a spacesuit landing on a cheese moon."

SVG by DeepSeek-R1-Distill-Llama-70B
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
  <!-- Background with radial gradient for space -->
  <rect width="300" height="300" fill="url(#spaceGradient)" />
  
  <!-- Custom gradients and patterns -->
  <defs>
    <radialGradient id="spaceGradient" cx="150" cy="150" r="150" fx="150" fy="150">
      <stop offset="0" stop-color="#0a192f" />
      <stop offset="1" stop-color="#172a45" />
    </radialGradient>
    
    <pattern id="cheesePattern" x="0" y="0" width="20" height="20" patternUnits="userSpaceOnUse">
      <circle cx="10" cy="10" r="2" fill="#ffd700" />
    </pattern>
    
    <linearGradient id="moonGradient" x1="0" y1="0" x2="1" y2="1">
      <stop offset="0" stop-color="#fff3e0" />
      <stop offset="1" stop-color="#ffe0b2" />
    </linearGradient>
    
    <linearGradient id="owlWingGradient" x1="0" y1="0" x2="1" y2="1">
      <stop offset="0" stop-color="#8b4513" />
      <stop offset="1" stop-color="#a0522d" />
    </linearGradient>
    
    <filter id="glow">
      <feGaussianBlur stdDeviation="4" result="glow" />
      <feMerge>
        <feMergeNode in="glow" />
        <feMergeNode in="SourceGraphic" />
      </feMerge>
    </filter>
  </defs>
  
  <!-- Cheese Moon -->
  <path d="M50,150 L100,100 Q150,150 200,100 L250,150 L300,200 Q250,250 200,200 L150,250 Q100,200 50,250 Z" fill="url(#moonGradient)" />
  <rect x="50" y="50" width="200" height="200" fill="url(#cheesePattern)" opacity="0.3" />
  
  <!-- Owl in spacesuit -->
  <g transform="translate(150,180)">
    <!-- Spacesuit body -->
    <path d="M-40,-80 L-20,-100 -0,-110 20,-100 40,-80 0,-60 -40,-60 Z" fill="#f0f0f0" stroke="#333" stroke-width="2" />
    <!-- Helmet -->
    <path d="M-35,-105 L35,-105 Q40,-110 0,-110 Q-40,-110 -35,-105 Z" fill="#ffd700" stroke="#333" stroke-width="2" />
    <!-- Eyes -->
    <circle cx="-20" cy="-95" r="8" fill="#000" />
    <circle cx="20" cy="-95" r="8" fill="#000" />
    <!-- Beak -->
    <path d="M0,-85 L5,-90 -5,-90 Z" fill="#f0f0f0" />
    <!-- Wings -->
    <path d="M-50,-40 Q-40,-0 -0,20 40,0 50,-40" fill="url(#owlWingGradient)" />
    <path d="M-50,-40 Q-40,-20 -20,-40 0,-60 -20,-80 -40,-60 -60,-80 Z" fill="url(#owlWingGradient)" />
    <!-- Legs -->
    <path d="M-10,-110 L-15,-130" stroke="#333" stroke-width="3" />
    <path d="M10,-110 L15,-130" stroke="#333" stroke-width="3" />
  </g>
  
  <!-- Landing effect -->
  <circle cx="150" cy="220" r="20" fill="#ffeb3b" filter="url(#glow)" />
  <path d="M140,220 Q150,210 160,220 150,230 Z" fill="#fff" />
  
</svg>
SVG by o4-mini low (2025-04-16)
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
  <defs>
    <radialGradient id="bgGrad" cx="50%" cy="50%" r="80%">
      <stop offset="0%" stop-color="#001020"/>
      <stop offset="100%" stop-color="#000010"/>
    </radialGradient>
    <radialGradient id="cheeseGrad" cx="30%" cy="30%" r="70%">
      <stop offset="0%" stop-color="#FFF176"/>
      <stop offset="100%" stop-color="#FBC02D"/>
    </radialGradient>
    <linearGradient id="suitGrad" x1="0" y1="0" x2="1" y2="1">
      <stop offset="0%" stop-color="#E0E0E0"/>
      <stop offset="100%" stop-color="#B0BEC5"/>
    </linearGradient>
    <radialGradient id="helmetShine" cx="30%" cy="30%" r="60%">
      <stop offset="0%" stop-color="rgba(255,255,255,0.8)"/>
      <stop offset="100%" stop-color="rgba(255,255,255,0)"/>
    </radialGradient>
    <pattern id="stripePattern" patternUnits="userSpaceOnUse" width="10" height="10">
      <path d="M0,0 l10,10 M-2.5,2.5 l5,5 M7.5,-2.5 l5,5" stroke="#90A4AE" stroke-width="1"/>
    </pattern>
    <filter id="moonShadow" x="-20%" y="-20%" width="140%" height="140%">
      <feDropShadow dx="0" dy="0" stdDeviation="4" flood-color="#000" flood-opacity="0.5"/>
    </filter>
  </defs>

  <!-- Background -->
  <rect width="300" height="300" fill="url(#bgGrad)"/>
  <!-- Stars -->
  <g fill="#FFF">
    <circle cx="20" cy="40" r="1.5"/>
    <circle cx="60" cy="80" r="1"/>
    <circle cx="250" cy="30" r="1.2"/>
    <circle cx="180" cy="200" r="1"/>
    <circle cx="280" cy="150" r="1.3"/>
    <circle cx="140" cy="60" r="0.8"/>
    <circle cx="90" cy="220" r="1.1"/>
  </g>

  <!-- Cheese Moon -->
  <g filter="url(#moonShadow)">
    <circle cx="200" cy="230" r="80" fill="url(#cheeseGrad)"/>
    <circle cx="230" cy="200" r="15" fill="#F9A825"/>
    <circle cx="170" cy="260" r="10" fill="#F9A825"/>
    <circle cx="220" cy="260" r="12" fill="#F9A825"/>
    <circle cx="160" cy="210" r="8" fill="#F9A825"/>
  </g>

  <!-- Owl in Spacesuit -->
  <g transform="translate(120,80)">
    <!-- Body -->
    <ellipse cx="0" cy="80" rx="35" ry="50" fill="url(#suitGrad)"/>
    <!-- Suit stripes -->
    <ellipse cx="0" cy="80" rx="35" ry="50" fill="none" stroke="url(#stripePattern)" stroke-width="2"/>

    <!-- Wings -->
    <path d="M-35,70 q-30,30 0,60 q10,-20 0,-60" fill="url(#suitGrad)" stroke="#90A4AE" stroke-width="2"/>
    <path d="M35,70 q30,30 0,60 q-10,-20 0,-60" fill="url(#suitGrad)" stroke="#90A4AE" stroke-width="2"/>

    <!-- Helmet -->
    <circle cx="0" cy="0" r="40" fill="#90A4AE" stroke="#CFD8DC" stroke-width="4"/>
    <circle cx="0" cy="5" r="35" fill="#002040"/>
    <circle cx="-12" cy="0" r="8" fill="#FFF"/>
    <circle cx="12" cy="0" r="8" fill="#FFF"/>
    <!-- Pupils -->
    <circle cx="-12" cy="0" r="3" fill="#000"/>
    <circle cx="12" cy="0" r="3" fill="#000"/>
    <!-- Shine -->
    <circle cx="5" cy="-5" r="30" fill="url(#helmetShine)"/>

    <!-- Beak -->
    <path d="M0,10 l8,12 l-16,0 z" fill="#FFB300"/>

    <!-- Legs & Boots -->
    <path d="M-15,125 q5,15 10,0" fill="#757575"/>
    <path d="M15,125 q5,15 10,0" fill="#757575"/>
    <rect x="-20" y="125" width="15" height="10" fill="#455A64"/>
    <rect x="5" y="125" width="15" height="10" fill="#455A64"/>
  </g>

  <!-- Landing dust -->
  <g fill="#FFF" opacity="0.3">
    <circle cx="140" cy="280" r="3"/>
    <circle cx="160" cy="285" r="2"/>
    <circle cx="155" cy="270" r="2"/>
  </g>
</svg>
GPT-4o
Judge & Evaluator
The winner of this SVG challenge is O4-mini low (2025-04-16) Player 2

Judge's Analysis

    Player 2's submission is more detailed and adheres better to the theme of an owl in a spacesuit landing on a cheese moon.

    The owl is clearly wearing a spacesuit, and the moon is depicted with a cheese-like texture, ensuring clarity and creativity.

    Player 1's image, while abstract and creative, lacks clear representation of the spacesuit and the cheese moon, making it less effective in fulfilling the prompt.

These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.

Shapes Metrics

Total Shapes

The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.

Player 1
15
Player 2
33
Rectangles

The number of rectangle elements (rect) in the SVG.

Player 1
2
Player 2
3
Circles

The number of circle elements (circle) in the SVG.

Player 1
4
Player 2
22
Ellipses

The number of ellipse elements (ellipse) in the SVG.

Player 1
Player 2
2
Lines

The number of line elements (line) in the SVG.

Player 1
Player 2
Polygons

The number of polygon elements (polygon) in the SVG.

Player 1
Player 2
Paths

The number of path elements (path) in the SVG.

Player 1
9
Player 2
6
Groups

The number of group elements (g) in the SVG.

Player 1
1
Player 2
4

Visual Effects Metrics

Gradients

The number of gradient definitions (linearGradient, radialGradient) in the SVG.

Player 1
3
Player 2
4
Patterns

The number of pattern definitions (pattern) in the SVG.

Player 1
1
Player 2
1
Filters

The number of filter definitions (filter) in the SVG.

Player 1
1
Player 2
1
Masks

The number of mask definitions (mask) in the SVG.

Player 1
Player 2
Clip Paths

The number of clipping path definitions (clipPath) in the SVG.

Player 1
Player 2
Elements with Opacity

The number of elements with opacity attributes in the SVG.

Player 1
1
Player 2
1
Elements with Stroke

The number of elements with stroke attributes in the SVG.

Player 1
4
Player 2
5

Colors Metrics

Unique Colors

The number of unique colors used in the SVG.

Player 1
12
Player 2
17

Interactivity Metrics

Animations

The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.

Player 1
Player 2
Elements with Transform

The number of elements with transform attributes in the SVG.

Player 1
1
Player 2
1

Complexity Metrics

Path Commands

The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.

Player 1
32
Player 2
20
Max Group Nesting

The maximum nesting level of group elements (g) in the SVG.

Player 1
Player 2
Defs Elements

The number of elements defined within the defs element in the SVG.

Player 1
5
Player 2
6
Use Elements

The number of use elements (use) in the SVG.

Player 1
Player 2

Text Metrics

Text Elements

The number of text elements (text) in the SVG.

Player 1
Player 2

AI Judging Process

Creativity

Originality, innovative use of shapes and unique approach to the prompt.

Prompt Adherence

How accurately the SVG captures the essence of the prompt.

Visual Appeal

Aesthetic quality including composition, color usage and overall visual impact.

How does judging work?

SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.

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