Creative Challenge
"Moonlit tree with glowing lanterns hanging from its branches."
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<!-- Background with night sky gradient -->
<defs>
<linearGradient id="nightSky" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" style="stop-color:#1A2333;stop-opacity:1" />
<stop offset="100%" style="stop-color:#2B3A54;stop-opacity:1" />
</linearGradient>
<radialGradient id="glow" cx="150" cy="150" r="100" fx="150" fy="150">
<stop offset="0%" style="stop-color:#FFD700;stop-opacity:0.8"/>
<stop offset="100%" style="stop-color:#FFD700;stop-opacity:0"/>
</radialGradient>
<filter id="glowFilter">
<feGaussianBlur stdDeviation="4" result="glow"/>
<feMerge>
<feMergeNode in="glow"/>
<feMergeNode in="SourceGraphic"/>
</feMerge>
</filter>
</defs>
<!-- Background -->
<rect width="300" height="300" fill="url(#nightSky)"/>
<!-- Moon with rays -->
<circle cx="250" cy="50" r="30" fill="white"/>
<path d="M240 40 L260 60 L280 40" fill="white"/>
<path d="M250 30 L270 50 L250 70" fill="white"/>
<path d="M230 40 L250 50 L270 40" fill="white"/>
<!-- Tree trunk -->
<rect x="140" y="180" width="20" height="80" fill="#4A2B1C" transform="rotate(10 140,180)"/>
<!-- Tree branches -->
<path d="M150 180 C160 170, 180 160, 190 155
C200 150, 220 140, 230 130"
stroke="#4A2B1C" stroke-width="6" fill="none"/>
<path d="M140 180 C130 170, 120 160, 110 155
C100 150, 90 140, 80 130"
stroke="#4A2B1C" stroke-width="6" fill="none"/>
<!-- Lanterns -->
<circle cx="200" cy="100" r="10" fill="#FF6B6B" filter="url(#glowFilter)"/>
<circle cx="80" cy="100" r="10" fill="#99FF99" filter="url(#glowFilter)"/>
<circle cx="150" cy="70" r="10" fill="#FFD700" filter="url(#glowFilter)"/>
<circle cx="220" cy="120" r="10" fill="#FF6B6B" filter="url(#glowFilter)"/>
<circle cx="100" cy="140" r="10" fill="#99FF99" filter="url(#glowFilter)"/>
<!-- Lantern ropes -->
<path d="M200 100 L200 130" stroke="#gold" stroke-width="2"/>
<path d="M80 100 L80 130" stroke="#gold" stroke-width="2"/>
<path d="M150 70 L150 110" stroke="#gold" stroke-width="2"/>
<path d="M220 120 L220 150" stroke="#gold" stroke-width="2"/>
<path d="M100 140 L100 170" stroke="#gold" stroke-width="2"/>
<!-- Ground effect -->
<ellipse cx="150" cy="250" rx="140" ry="20" fill="#2B3A54" opacity="0.7"/>
<!-- Fireflies -->
<circle cx="50" cy="200" r="2" fill="#FFD700" filter="url(#glowFilter)"/>
<circle cx="250" cy="200" r="2" fill="#FFD700" filter="url(#glowFilter)"/>
<circle cx="150" cy="240" r="2" fill="#FFD700" filter="url(#glowFilter)"/>
</svg>
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<radialGradient id="skyGrad" cx="50%" cy="30%" r="80%">
<stop offset="0%" stop-color="#1a1a40"/>
<stop offset="100%" stop-color="#000010"/>
</radialGradient>
<radialGradient id="moonGrad" cx="50%" cy="50%" r="50%">
<stop offset="0%" stop-color="#f0f8ff" stop-opacity="1"/>
<stop offset="100%" stop-color="#f0f8ff" stop-opacity="0"/>
</radialGradient>
<radialGradient id="lanternGlow" cx="50%" cy="50%" r="50%">
<stop offset="0%" stop-color="#ffe066" stop-opacity="0.9"/>
<stop offset="100%" stop-color="#ff8c00" stop-opacity="0"/>
</radialGradient>
<filter id="glow">
<feGaussianBlur stdDeviation="3" result="coloredBlur"/>
<feMerge>
<feMergeNode in="coloredBlur"/>
<feMergeNode in="SourceGraphic"/>
</feMerge>
</filter>
</defs>
<!-- Night sky background -->
<rect width="300" height="300" fill="url(#skyGrad)" />
<!-- Moon -->
<circle cx="240" cy="60" r="40" fill="url(#moonGrad)" />
<circle cx="240" cy="60" r="30" fill="#f0f8ff" fill-opacity="0.8" />
<!-- Tree silhouette -->
<g stroke="#111" stroke-width="4" fill="none">
<path d="M150 300 L150 180 C140 170, 130 160, 140 150 C130 140, 120 130, 130 120
C125 115, 118 110, 125 100 C120 90, 130 80, 140 85 C145 60, 170 60, 160 80
C170 85, 180 95, 175 110 C180 125, 195 130, 190 150 C200 160, 190 170, 180 180
L180 300"/>
<!-- Branches -->
<path d="M150 200 C120 180, 80 160, 60 140"/>
<path d="M150 220 C180 200, 220 180, 240 160"/>
<path d="M160 180 C140 170, 100 150, 80 130"/>
<path d="M160 200 C180 190, 210 170, 230 150"/>
</g>
<!-- Lanterns -->
<g filter="url(#glow)">
<!-- Lantern 1 -->
<g>
<line x1="80" y1="130" x2="80" y2="150" stroke="#ffda77" stroke-width="1.5"/>
<rect x="72" y="150" width="16" height="24" rx="3" ry="3" fill="#ffcc33" />
<circle cx="80" cy="162" r="4" fill="#fffacd"/>
<circle cx="80" cy="162" r="12" fill="url(#lanternGlow)" />
</g>
<!-- Lantern 2 -->
<g>
<line x1="220" y1="160" x2="220" y2="180" stroke="#ffda77" stroke-width="1.5"/>
<rect x="212" y="180" width="16" height="24" rx="3" ry="3" fill="#ffcc33" />
<circle cx="220" cy="192" r="4" fill="#fffacd"/>
<circle cx="220" cy="192" r="12" fill="url(#lanternGlow)" />
</g>
<!-- Lantern 3 -->
<g>
<line x1="140" y1="100" x2="140" y2="120" stroke="#ffda77" stroke-width="1.5"/>
<rect x="132" y="120" width="16" height="24" rx="3" ry="3" fill="#ffcc33" />
<circle cx="140" cy="132" r="4" fill="#fffacd"/>
<circle cx="140" cy="132" r="12" fill="url(#lanternGlow)" />
</g>
<!-- Lantern 4 -->
<g>
<line x1="180" y1="110" x2="180" y2="130" stroke="#ffda77" stroke-width="1.5"/>
<rect x="172" y="130" width="16" height="24" rx="3" ry="3" fill="#ffcc33" />
<circle cx="180" cy="142" r="4" fill="#fffacd"/>
<circle cx="180" cy="142" r="12" fill="url(#lanternGlow)" />
</g>
</g>
</svg>
Judge's Analysis
Player 2's submission demonstrates better adherence to the prompt with a clear depiction of a tree under a moonlit sky and glowing lanterns hanging from its branches.
The composition is more visually cohesive, with smooth lighting effects and a detailed tree design.
Player 1's image, while colorful, lacks clarity and polish in representing the tree and lanterns effectively, making Player 2's submission more compelling overall.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
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