Creative Challenge
"Floating clock island with waterfalls and rainbow-colored gears"
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
<!-- Gradient definitions -->
<defs>
<linearGradient id="rainbow" x1="0" y1="0" x2="1" y2="0">
<stop offset="0%" stop-color="#ff69b4" />
<stop offset="20%" stop-color="#ffa07a" />
<stop offset="40%" stop-color="#f2c464" />
<stop offset="60%" stop-color="#4cb963" />
<stop offset="80%" stop-color="#2ecc71" />
</linearGradient>
<radialGradient id="clouds" cx="50%" cy="50%" r="50%" fx="50%" fy="50%" spreadMethod="pad">
<stop offset="0%" stop-color="#fff" stop-opacity="1" />
<stop offset="70%" stop-color="#ddd" stop-opacity="1" />
<stop offset="100%" stop-color="#fff" stop-opacity="0" />
</radialGradient>
</defs>
<!-- Clock island -->
<circle cx="150" cy="120" r="40" fill="#f2f2f2" />
<ellipse cx="150" cy="110" rx="30" ry="10" fill="#ccc" />
<circle cx="150" cy="100" r="10" fill="#999" />
<circle cx="150" cy="90" r="5" fill="#666" />
<!-- Waterfalls -->
<path d="M 170 280 C 200 280, 220 150, 220 150 L 220 300 Z" fill="#66ccff" opacity="0.7" />
<path d="M 130 280 C 100 280, 80 150, 80 150 L 80 300 Z" fill="#66ccff" opacity="0.7" />
<!-- Gears -->
<g transform="translate(150 120)">
<path d="M -20 0 A 20,20 0 0,0 20,0 A 20,20 0 1,0 -20,0Z" fill="url(#rainbow)" transform="scale(1.2,1.2)" />
<path d="M -15 0 A 15,15 0 0,0 15,0 A 15,15 0 1,0 -15,0Z" fill="url(#rainbow)" transform="rotate(45) scale(1.1,1.1)" />
<path d="M -10 0 A 10,10 0 0,0 10,0 A 10,10 0 1,0 -10,0Z" fill="url(#rainbow)" transform="rotate(90) scale(1,1)" />
</g>
<!-- Rainbow mist -->
<rect x="50" y="150" width="200" height="50" fill="url(#rainbow)" opacity="0.5" rx="20" ry="20" />
<rect x="60" y="160" width="180" height="30" fill="url(#rainbow)" opacity="0.3" rx="10" ry="10" />
<!-- Clouds -->
<ellipse cx="200" cy="50" rx="30" ry="20" fill="url(#clouds)" />
<ellipse cx="100" cy="70" rx="40" ry="30" fill="url(#clouds)" />
<ellipse cx="250" cy="30" rx="20" ry="10" fill="url(#clouds)" />
</svg>
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<!-- Background with gradient sky -->
<defs>
<linearGradient id="sky" x1="0" y1="0" x2="0" y2="300">
<stop offset="0%" style="stop-color:#87CEEB;stop-opacity:1" />
<stop offset="100%" style="stop-color:#E0F6FF;stop-opacity:1" />
</linearGradient>
<!-- Rainbow effect for gears -->
<filter id="rainbow">
<feColorMatrix type="hue" values="0 2.094 4.188"/>
</filter>
<!-- Waterfall gradient -->
<linearGradient id="water" x1="0" y1="0" x2="0" y2="100">
<stop offset="0%" style="stop-color:#4287f5;stop-opacity:0.8" />
<stop offset="100%" style="stop-color:#3498db;stop-opacity:0.5" />
</linearGradient>
<!-- Island gradient -->
<linearGradient id="grass" x1="0" y1="0" x2="300" y2="0">
<stop offset="0%" style="stop-color:#4a9375;stop-opacity:1" />
<stop offset="100%" style="stop-color:#2d5846;stop-opacity:1" />
</linearGradient>
<!-- Glow effect -->
<filter id="glow">
<feGaussianBlur stdDeviation="4" result="glow"/>
<feMerge>
<feMergeNode in="glow"/>
<feMergeNode in="SourceGraphic"/>
</feMerge>
</filter>
</defs>
<!-- Background -->
<rect width="300" height="300" fill="url(#sky)"/>
<!-- Main island -->
<path d="M100 150 Q 50 200 0 200 L 0 250 L 50 300 L 100 280 L 150 300 L 200 250 L 250 200 Q 300 200 300 150 L 300 100 L 250 50 L 200 0 L 150 50 L 100 100 L 50 50 L 0 100 L 0 150 Q 0 200 100 150"
fill="url(#grass)" opacity="0.8"/>
<!-- Waterfalls -->
<path d="M50 250 C 60 220 70 180 80 160 C 90 140 100 130 110 120 L 110 100 L 90 100 L 90 120 C 80 140 70 160 60 180 C 50 200 40 220 30 240"
fill="url(#water)"/>
<path d="M250 250 C 240 220 230 180 220 160 C 210 140 200 130 190 120 L 190 100 L 210 100 L 210 120 C 220 140 230 160 240 180 C 250 200 260 220 270 240"
fill="url(#water)"/>
<!-- Clock tower -->
<rect x="100" y="180" width="100" height="120" fill="url(#grass)" opacity="0.9" rx="10"/>
<circle cx="150" cy="210" r="50" fill="white" stroke="#333" stroke-width="2"/>
<path d="M150 210 L 150 160" stroke="#ff3333" stroke-width="2"/>
<path d="M150 210 L 170 230" stroke="#ff3333" stroke-width="2"/>
<circle cx="150" cy="210" r="10" fill="#ff3333"/>
<circle cx="150" cy="210" r="5" fill="#ff3333"/>
<!-- Rainbow gears -->
<circle cx="150" cy="150" r="40" fill="url(#rainbow)" opacity="0.8" filter="url(#glow)"/>
<circle cx="80" cy="200" r="30" fill="url(#rainbow)" opacity="0.8" filter="url(#glow)"/>
<circle cx="220" cy="200" r="30" fill="url(#rainbow)" opacity="0.8" filter="url(#glow)"/>
<circle cx="150" cy="250" r="25" fill="url(#rainbow)" opacity="0.8" filter="url(#glow)"/>
<!-- Small islands -->
<path d="M20 270 C 30 280 40 280 50 270 C 60 260 70 250 80 240 C 90 230 100 220 110 210 C 120 200 130 190 140 180"
fill="url(#grass)" opacity="0.6"/>
<path d="M280 270 C 270 280 260 280 250 270 C 240 260 230 250 220 240 C 210 230 200 220 190 210 C 180 200 170 190 160 180"
fill="url(#grass)" opacity="0.6"/>
</svg>
Judge's Analysis
Player 1's submission captures the whimsical essence of the prompt with vibrant rainbow colors and floating elements, creating a more imaginative and playful scene.
The use of gradients and bubbles enhances the fantasy aspect of a floating island.
While Player 2's image is technically sound, it lacks the colorful gears and imaginative flair specified in the prompt.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
Similar Challenges
"Surrealist Floating City of Giant Cupcakes and Tiny Skyscrapers"
"A cyberpunk octopus playing a violin"
"Flamingo on a unicycle juggling pineapples in a desert"
"Octopus juggling teacups in space"
"Melting clock dripping over a futuristic cityscape"
"Elon Musk as a cybernetic desert explorer with glowing eyes"