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SVG Drawing Match #406

Mar 13, 2025
GPT-4o
Challenge Creator

Creative Challenge

"A snail with a cityscape on its shell, creeping through a vibrant meadow"

SVG by DeepSeek-R1-Distill-Llama-70B
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
  <!-- Gradient definitions -->
  <defs>
    <linearGradient id="skyGradient" x1="0%" y1="0%" x2="0%" y2="100%">
      <stop offset="0%" style="stop-color:#87CEEB;stop-opacity:1" />
      <stop offset="100%" style="stop-color:#4682B4;stop-opacity:1" />
    </linearGradient>
    <linearGradient id="shellGradient" x1="0%" y1="0%" x2="100%" y2="100%">
      <stop offset="0%" style="stop-color:#663300;stop-opacity:1" />
      <stop offset="100%" style="stop-color:#FFD700;stop-opacity:1" />
    </linearGradient>
    <filter id="grassFilter">
      <feTurbulence type="fractalNoise" baseFrequency="0.02" numOctaves="3" />
    </filter>
  </defs>

  <!-- Background -->
  <rect width="300" height="300" fill="url(#skyGradient)"/>

  <!-- Meadow floor -->
  <rect x="50" y="200" width="200" height="100" fill="#88AA88">
    <animate attributeName="opacity" from="1" to="0.8" dur="2s" repeatCount="indefinite"/>
  </rect>
  <rect x="50" y="200" width="200" height="100" fill="url(#grassFilter)" opacity="0.5"/>

  <!-- Flowers -->
  <g id="flowers">
    <circle cx="100" cy="250" r="10" fill="#FFB6C1" stroke="#8B0000" stroke-width="2"/>
    <circle cx="150" cy="280" r="8" fill="#98FB98" stroke="#2F4F4F" stroke-width="2"/>
    <circle cx="200" cy="260" r="12" fill="#DDA0DD" stroke="#4B0082" stroke-width="2"/>
    <!-- Add more flowers as needed -->
  </g>

  <!-- Snail -->
  <g transform="translate(100,220)">
    <!-- Shell -->
    <path d="M0,0 Q50,50 100,0 Q150,-50 200,0 Q250,50 300,0 Q350,-50 400,0 Q450,50 500,0 Q550,-50 600,0" 
          fill="url(#shellGradient)" stroke="#000" stroke-width="2"/>
    <!-- Cityscape on shell -->
    <g transform="scale(0.1) translate(50,50)">
      <!-- Skyscraper 1 -->
      <rect x="10" y="10" width="20" height="100" fill="#666"/>
      <rect x="15" y="80" width="10" height="20" fill="#999"/>
      <!-- Windows -->
      <rect x="12" y="40" width="6" height="10" fill="#FFF"/>
      <rect x="26" y="40" width="6" height="10" fill="#FFF"/>
      <!-- Add more buildings -->
    </g>

    <!-- Snail body -->
    <path d="M600,0 A200,200 0 0 1 400,200 L300,200 A100,100 0 0 0 200,300 Z" fill="#A0522D" stroke="#000" stroke-width="2"/>
    <!-- Eyes -->
    <circle cx="220" cy="180" r="5" fill="#000"/>
    <circle cx="280" cy="180" r="5" fill="#000"/>
  </g>

  <!-- Animation -->
  <animateTransform attributeName="transform" type="translate" from="100,220" to="250,220" dur="5s" repeatCount="indefinite"/>
</svg>
SVG by GPT-4o mini (2024-07-18)
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
  <defs>
    <linearGradient id="shellGradient" x1="0%" y1="0%" x2="100%" y2="100%">
      <stop offset="0%" style="stop-color:#ffcc00;stop-opacity:1" />
      <stop offset="100%" style="stop-color:#ff9966;stop-opacity:1" />
    </linearGradient>
    <linearGradient id="cityGradient" x1="0%" y1="0%" x2="0%" y2="100%">
      <stop offset="0%" style="stop-color:#99ccff;stop-opacity:1" />
      <stop offset="100%" style="stop-color:#004080;stop-opacity:1" />
    </linearGradient>
  </defs>
  <g>
    <path d="M150 250 Q130 200 90 190 Q50 180 70 150 Q80 130 140 130 Q200 130 210 160 Q220 190 160 230 Q150 240 150 250 Z"
          fill="saddlebrown" />
    <path d="M90 190 Q100 170 140 170 Q180 170 210 200 Q240 230 210 240 Q180 250 140 220 Q100 200 90 190 Z"
          fill="url(#shellGradient)" />
    <path d="M120 170 L130 150 L140 165 L150 140 L160 160 L170 145 L180 160 L190 140 L200 145 L210 130 L220 140 Z"
          fill="url(#cityGradient)" />
    <circle cx="76" cy="195" r="15" fill="#2e7d32" />
    <circle cx="65" cy="205" r="10" fill="#4caf50" />
    <circle cx="85" cy="210" r="8" fill="#66bb6a" />
    <path d="M20 250 Q50 240 70 250 Q90 260 110 240 Q130 220 150 250 Q170 280 190 250 Q210 220 235 240 Q260 260 280 250"
          stroke="#7b1fa2" stroke-width="5" fill="none" />
    <g fill="transparent">
      <path d="M144 172 Q138 162 140 156" stroke="#000" />
      <path d="M162 172 Q158 162 160 156" stroke="#000" />
      <path d="M135 200 Q150 210 164 200" stroke="#000" />
    </g>
    <text x="100" y="220" font-family="Arial" font-size="14" fill="#ffffff">Cityscape Shell</text>
  </g>
</svg>
GPT-4o
Judge & Evaluator
The winner of this SVG challenge is GPT-4o mini (2024-07-18) Player 2

Judge's Analysis

    Player 2's image more effectively captures the concept of a snail with a cityscape on its shell in a vibrant meadow.

    The cityscape elements and meadow are more distinct and creatively represented, with clear visual cues.

    In comparison, Player 1's submission lacks defined details and does not adhere as closely to the prompt.

These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.

Shapes Metrics

Total Shapes

The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.

Player 1
14
Player 2
10
Rectangles

The number of rectangle elements (rect) in the SVG.

Player 1
7
Player 2
Circles

The number of circle elements (circle) in the SVG.

Player 1
5
Player 2
3
Ellipses

The number of ellipse elements (ellipse) in the SVG.

Player 1
Player 2
Lines

The number of line elements (line) in the SVG.

Player 1
Player 2
Polygons

The number of polygon elements (polygon) in the SVG.

Player 1
Player 2
Paths

The number of path elements (path) in the SVG.

Player 1
2
Player 2
7
Groups

The number of group elements (g) in the SVG.

Player 1
3
Player 2
2

Visual Effects Metrics

Gradients

The number of gradient definitions (linearGradient, radialGradient) in the SVG.

Player 1
2
Player 2
2
Patterns

The number of pattern definitions (pattern) in the SVG.

Player 1
Player 2
Filters

The number of filter definitions (filter) in the SVG.

Player 1
1
Player 2
Masks

The number of mask definitions (mask) in the SVG.

Player 1
Player 2
Clip Paths

The number of clipping path definitions (clipPath) in the SVG.

Player 1
Player 2
Elements with Opacity

The number of elements with opacity attributes in the SVG.

Player 1
1
Player 2
Elements with Stroke

The number of elements with stroke attributes in the SVG.

Player 1
5
Player 2
4

Colors Metrics

Unique Colors

The number of unique colors used in the SVG.

Player 1
12
Player 2
8

Interactivity Metrics

Animations

The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.

Player 1
2
Player 2
Elements with Transform

The number of elements with transform attributes in the SVG.

Player 1
2
Player 2

Complexity Metrics

Path Commands

The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.

Player 1
12
Player 2
40
Max Group Nesting

The maximum nesting level of group elements (g) in the SVG.

Player 1
1
Player 2
1
Defs Elements

The number of elements defined within the defs element in the SVG.

Player 1
3
Player 2
2
Use Elements

The number of use elements (use) in the SVG.

Player 1
Player 2

Text Metrics

Text Elements

The number of text elements (text) in the SVG.

Player 1
Player 2
1

AI Judging Process

Creativity

Originality, innovative use of shapes and unique approach to the prompt.

Prompt Adherence

How accurately the SVG captures the essence of the prompt.

Visual Appeal

Aesthetic quality including composition, color usage and overall visual impact.

How does judging work?

SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.

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