Creative Challenge
"Floating cityscape on giant jellyfish in a neon-lit ocean"
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<linearGradient id="oceanGradient" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" style="stop-color:#003366; stop-opacity:1" />
<stop offset="100%" style="stop-color:#0099ff; stop-opacity:1" />
</linearGradient>
<linearGradient id="jellyfishGradient" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" style="stop-color:#ff66b2; stop-opacity:1" />
<stop offset="100%" style="stop-color:#cc0066; stop-opacity:1" />
</linearGradient>
<filter id="glow" x="-50%" y="-50%" width="200%" height="200%">
<feGaussianBlur in="SourceAlpha" stdDeviation="5" result="blur" />
<feFlood flood-color="#ffffff" result="flood" />
<feComposite in2="blur" operator="in" />
<feMerge>
<feMergeNode />
<feMergeNode in="SourceGraphic" />
</feMerge>
</filter>
</defs>
<rect width="300" height="300" fill="url(#oceanGradient)" />
<g filter="url(#glow)">
<ellipse cx="150" cy="240" rx="80" ry="40" fill="url(#jellyfishGradient)" />
<ellipse cx="150" cy="240" rx="90" ry="50" fill-opacity="0.4" />
<path d="M70,240 C70,160 100,180 150,160 C200,140 230,160 230,240" fill="#ffb3db" />
</g>
<g fill="white" font-size="9" text-anchor="middle">
<text x="100" y="160">Floating City</text>
<text x="200" y="160">Sky Gardens</text>
</g>
<g fill="gold" font-size="10">
<polygon points="100,155 115,130 130,155" />
<polygon points="200,155 215,130 230,155" />
</g>
<circle cx="150" cy="240" r="30" fill="cyan" />
<g fill="url(#jellyfishGradient)">
<ellipse cx="150" cy="260" rx="14" ry="8" />
<ellipse cx="134" cy="270" rx="12" ry="6" />
<ellipse cx="166" cy="270" rx="12" ry="6" />
</g>
<path d="M0,300 Q150,280 300,300" fill="#006699" />
</svg>
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<!-- Background with gradient sky and ocean -->
<defs>
<linearGradient id="skyGrad" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" style="stop-color:#1a0f3c;stop-opacity:1" />
<stop offset="100%" style="stop-color:#000000;stop-opacity:1" />
</linearGradient>
<linearGradient id="oceanGrad" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" style="stop-color:#001a33;stop-opacity:1" />
<stop offset="100%" style="stop-color:#004d99;stop-opacity:1" />
</linearGradient>
<path id="wave" d="M0,200 Q 150,180 300,200 L300,300 L0,300 Z" />
<filter id="glow">
<feGaussianBlur stdDeviation="4" result="glow"/>
<feMerge>
<feMergeNode in="glow"/>
<feMergeNode in="SourceGraphic"/>
</feMerge>
</filter>
</defs>
<!-- Background -->
<rect width="300" height="300" fill="url(#skyGrad)"/>
<use href="#wave" fill="url(#oceanGrad)" opacity="0.8"/>
<!-- Jellyfish -->
<g transform="translate(150,220)">
<!-- Jellyfish bell -->
<circle r="80" fill="rgba(255,255,255,0.1)" stroke="#00ffff" stroke-width="2">
<animate attributeName="r" from="80" to="100" dur="2s" repeatCount="indefinite" />
</circle>
<!-- Tentacles -->
<path d="M0,0 Q 50,-50 100,0 Q 120,-20 80,-60 L0,0" fill="none" stroke="url(#oceanGrad)" stroke-width="4">
<animate attributeName="opacity" from="1" to="0" dur="2s" repeatCount="indefinite" />
</path>
<!-- Bioluminescent spots -->
<circle cx="40" cy="40" r="10" fill="#00ffff" opacity="0.8">
<animate attributeName="r" from="10" to="20" dur="2s" repeatCount="indefinite" />
</circle>
</g>
<!-- Floating City -->
<g transform="translate(100,100)">
<!-- City base -->
<rect x="0" y="0" width="200" height="100" fill="rgba(50,50,50,0.8)" />
<!-- Skyscrapers -->
<rect x="50" y="20" width="40" height="80" fill="#333" />
<rect x="120" y="30" width="30" height="70" fill="#333" />
<!-- Windows -->
<rect x="60" y="40" width="20" height="10" fill="url(#oceanGrad)" opacity="0.8 />
<rect x="140" y="50" width="15" height="8" fill="url(#oceanGrad)" opacity="0.8 />
<!-- Tower -->
<path d="M90,0 L110,0 100,40 Z" fill="#00ff00" opacity="0.8 />
</g>
<!-- Light effects -->
<circle cx="150" cy="150" r="50" fill="none" stroke="#00ffff" stroke-width="2" filter="url(#glow)" opacity="0.5 />
<circle cx="150" cy="250" r="30" fill="none" stroke="#00ffff" stroke-width="2" filter="url(#glow)" opacity="0.5 />
<!-- Motion lines -->
<path d="M150,220 Q 160,210 170,220 Q 160,230 150,220 Z" fill="none" stroke="#00ffff" stroke-width="2" opacity="0.6 />
</svg>
Judge's Analysis
Player 1's submission, despite its simplicity, captures the idea of a floating cityscape on a jellyfish with a clear, vibrant color scheme suggestive of a neon-lit ocean.
Player 2's image failed to load, providing no visual content to evaluate, thus defaulting the choice to Player 1.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
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