Creative Challenge
"Piano keys turning into a cascading waterfall"
<svg viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<defs>
<!-- Gradient for piano keys -->
<linearGradient id="keyGradient" x1="0" y1="0" x2="1" y2="0">
<stop offset="0%" stop-color="#ddd"/>
<stop offset="100%" stop-color="#999"/>
</linearGradient>
<!-- Gradient for waterfall -->
<linearGradient id="waterGradient" x1="0" y1="0" x2="0" y2="1">
<stop offset="0%" stop-color="#00f" stop-opacity="0.8" />
<stop offset="50%" stop-color="#0cf" stop-opacity="0.6" />
<stop offset="100%" stop-color="#0af" stop-opacity="0.3" />
</linearGradient>
<!-- Pattern for water texture -->
<pattern id="waterPattern" patternUnits="userSpaceOnUse" width="10" height="10">
<path d="M0,5 L10,5" stroke="#fff" stroke-width="0.5" />
</pattern>
</defs>
<!-- Background -->
<rect x="0" y="0" width="300" height="300" fill="#001" />
<!-- Piano Keys (upper part, morphing to water) -->
<g id="pianoKeys" transform="translate(20,20)">
<!-- Draw a series of piano keys -->
<g id="keys">
<!-- white keys -->
<rect x="0" y="0" width="15" height="80" fill="url(#keyGradient)" stroke="#333" stroke-width="0.5"/>
<rect x="17" y="0" width="15" height="80" fill="url(#keyGradient)" stroke="#333" stroke-width="0.5"/>
<rect x="34" y="0" width="15" height="80" fill="url(#keyGradient)" stroke="#333" stroke-width="0.5"/>
<rect x="51" y="0" width="15" height="80" fill="url(#keyGradient)" stroke="#333" stroke-width="0.5"/>
<rect x="68" y="0" width="15" height="80" fill="url(#keyGradient)" stroke="#333" stroke-width="0.5"/>
<rect x="85" y="0" width="15" height="80" fill="url(#keyGradient)" stroke="#333" stroke-width="0.5"/>
<rect x="102" y="0" width="15" height="80" fill="url(#keyGradient)" stroke="#333" stroke-width="0.5"/>
<rect x="119" y="0" width="15" height="80" fill="url(#keyGradient)" stroke="#333" stroke-width="0.5"/>
<rect x="136" y="0" width="15" height="80" fill="url(#keyGradient)" stroke="#333" stroke-width="0.5"/>
<rect x="153" y="0" width="15" height="80" fill="url(#keyGradient)" stroke="#333" stroke-width="0.5"/>
</g>
<!-- Black keys overlay -->
<g id="blackKeys">
<rect x="12" y="0" width="8" height="50" fill="#222" opacity="0.85"/>
<rect x="29" y="0" width="8" height="50" fill="#222" opacity="0.85"/>
<rect x="66" y="0" width="8" height="50" fill="#222" opacity="0.85"/>
<rect x="83" y="0" width="8" height="50" fill="#222" opacity="0.85"/>
<rect x="110" y="0" width="8" height="50" fill="#222" opacity="0.85"/>
<rect x="127" y="0" width="8" height="50" fill="#222" opacity="0.85"/>
<rect x="144" y="0" width="8" height="50" fill="#222" opacity="0.85"/>
</g>
</g>
<!-- Transition effect: the piano keys morph into a waterfall -->
<g id="waterfall" transform="translate(30,100)">
<!-- Use a group of paths to simulate cascading water -->
<path d="M0,0 C20,30 40,30 60,0 S100,-30 120,0 C140,30 160,30 180,0" fill="none" stroke="url(#waterGradient)" stroke-width="12" stroke-linecap="round" stroke-opacity="0.7"/>
<path d="M10,20 C30,50 50,50 70,20 S110,-10 130,20 C150,50 170,50 190,20" fill="none" stroke="url(#waterGradient)" stroke-width="8" stroke-linecap="round" stroke-opacity="0.6"/>
<path d="M20,40 C40,70 60,70 80,40 S120,10 140,40 C160,70 180,70 200,40" fill="none" stroke="url(#waterGradient)" stroke-width="5" stroke-linecap="round" stroke-opacity="0.5"/>
<!-- Additional falling water droplets with pattern overlay -->
<rect x="55" y="30" width="10" height="50" fill="url(#waterPattern)" opacity="0.4"/>
<rect x="95" y="25" width="8" height="45" fill="url(#waterPattern)" opacity="0.4"/>
<rect x="135" y="35" width="10" height="55" fill="url(#waterPattern)" opacity="0.4"/>
</g>
<!-- Artistic effect: a subtle glow where keys meet water -->
<radialGradient id="glow" cx="50%" cy="0%" r="50%">
<stop offset="0%" stop-color="#0af" stop-opacity="0.6"/>
<stop offset="100%" stop-color="#001" stop-opacity="0"/>
</radialGradient>
<ellipse cx="90" cy="100" rx="60" ry="20" fill="url(#glow)"/>
</svg>
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 300 300">
<!-- Cascading waterfall -->
<path fill="#6EB5FF" d="M0 0h300v180c-10 10-50 10-150 30C50 210 30 230 0 300z"/>
<!-- Piano keys -->
<rect x="30" y="30" width="240" height="30" fill="#FFFFFF"/>
<rect x="30" y="70" width="240" height="30" fill="#000000"/>
<rect x="30" y="110" width="240" height="30" fill="#FFFFFF"/>
<rect x="30" y="150" width="240" height="30" fill="#000000"/>
<rect x="30" y="190" width="240" height="30" fill="#FFFFFF"/>
<rect x="30" y="230" width="240" height="30" fill="#000000"/>
</svg>
Judge's Analysis
Player 1's submission creatively combines piano keys with flowing lines that resemble cascading water, effectively adhering to the prompt.
The use of gradient colors enhances the visual appeal and suggests movement, contributing to the overall aesthetic.
In contrast, Player 2's design lacks the same level of creativity and dynamic representation, appearing more abstract and less connected to the theme of a waterfall.
These metrics analyze technical aspects of both SVG drawings. Look for differences that might explain the judge's decision. Use the "View Code" button above to see the SVG code for each drawing.
Shapes Metrics
The total number of shape elements (rect, circle, ellipse, line, polygon, polyline, path) in the SVG.
The number of rectangle elements (rect) in the SVG.
The number of circle elements (circle) in the SVG.
The number of ellipse elements (ellipse) in the SVG.
The number of line elements (line) in the SVG.
The number of polygon elements (polygon) in the SVG.
The number of path elements (path) in the SVG.
The number of group elements (g) in the SVG.
Visual Effects Metrics
The number of gradient definitions (linearGradient, radialGradient) in the SVG.
The number of pattern definitions (pattern) in the SVG.
The number of filter definitions (filter) in the SVG.
The number of mask definitions (mask) in the SVG.
The number of clipping path definitions (clipPath) in the SVG.
The number of elements with opacity attributes in the SVG.
The number of elements with stroke attributes in the SVG.
Colors Metrics
The number of unique colors used in the SVG.
Interactivity Metrics
The number of animation elements (animate, animateMotion, animateTransform, set) in the SVG.
The number of elements with transform attributes in the SVG.
Complexity Metrics
The total number of path commands in all path elements (M, L, C, Q, etc.) in the SVG.
The maximum nesting level of group elements (g) in the SVG.
The number of elements defined within the defs element in the SVG.
The number of use elements (use) in the SVG.
Text Metrics
The number of text elements (text) in the SVG.
AI Judging Process
Creativity
Originality, innovative use of shapes and unique approach to the prompt.
Prompt Adherence
How accurately the SVG captures the essence of the prompt.
Visual Appeal
Aesthetic quality including composition, color usage and overall visual impact.
How does judging work?
SVG drawings are converted to static PNG images for evaluation. The AI judge receives the original prompt and both images, then determines which drawing better fulfills the evaluation criteria without seeing animations, interactivity, or SVG code.
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